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I Was A Goblin: My Favourite AD&D Rules
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(Caution: not for the softcore)
Alignment: AD&D employed a notorious form of psychometric profiling, the Alignment System, whereby every living thing’s personality could be summarised by a phrase like “Lawful Neutral” or &#822[…]

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I Was A Goblin: Made To be Broken
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Dungeons and Dragons’ sell was simple and appealing. You were the hero in a fantastic world – you could star in an epic saga of your very own. Set against this was the fact that Dungeons and Dragons was a game, and moreover had been put t[…]

I Was A Goblin: Sever The Gonchong’s Proboscis
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My 1973 birthdate put me right on the frontline of the most revolutionary development in kids’ leisure time since TV had been invented. Arcade games started appearing in the UK in 1978, and two or three years later home computer games machines […]

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I Was A Goblin: Roll 3d6
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Role-playing is a resource-intensive hobby. Aside from the ridiculous number of available rulebooks, supplements, pre-written adventures and so on, you need two things: time and people. I had plenty of time – people were more of a problem. It w[…]

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I Was A Goblin: Introduction
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I was 9 when I first heard of Dungeons And Dragons. I was 22 when I played my last role-playing game. When I think about or talk about being a teenager I tend to put the heaviest stress on music and how important it was to me. Then books and comics, […]

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