Posts from 21st November 2014

21
Nov 14

Going Back To My Routes: Hoenn

FT3 comments • 909 views

pkmnruby This is part of a series of critical essays on the Pokémon games. This one is about Pokémon Ruby and Sapphire, the third “main games” in the series, and unavoidably contains LOTS of spoilers for the remakes of those games released this month.

A BREAKING POINT

Pokémon games are consciously built by developers Game Freak around very high-level themes – single words that are meant to capture the spirit of each game and the region it’s set in. With X and Y the theme was “beauty” – for Black and White it was “cool”. In discussing the imminent remakes of Pokémon Ruby and Sapphire, and their home region of Hoenn, a spokesman suggested the idea behind the games had always been “abundance”. And you can see their point. Hoenn is a region bursting with life and incident. It offers a lush range of new environments and new ideas, a rethinking of the series’ established use of rivals and villains, and a sudden expansion of the franchise’s gameplay in terms of breadth (a whole parallel career path in the form of Contests) and depth (the introduction of Natures, Abilities and Double Battles). Not everything comes off – in fact the crowding-in of ideas means few of them completely work – but the bright ambition of Ruby and Sapphire is delightful.

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