Comments on: Pokémon X And Why https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why Lollards in the high church of low culture Tue, 14 Feb 2023 22:59:05 +0000 hourly 1 https://wordpress.org/?v=6.4.3 By: Agile Onboarding https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2580351 Tue, 14 Feb 2023 22:59:05 +0000 https://freakytrigger.co.uk/?p=23871#comment-2580351 Felt nostalgic seeing this!

]]>
By: website https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2580341 Tue, 14 Feb 2023 17:35:47 +0000 https://freakytrigger.co.uk/?p=23871#comment-2580341 Thank you for sharing this great article.

]]>
By: https://www.oilbuddy.net/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2580340 Tue, 14 Feb 2023 17:13:39 +0000 https://freakytrigger.co.uk/?p=23871#comment-2580340 This is great post, thanks for the share.

]]>
By: https://www.ismilespa.com/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579968 Fri, 10 Feb 2023 14:33:49 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579968 Such a great stuff you shared.

]]>
By: fdglubbock.com/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579911 Thu, 09 Feb 2023 18:13:18 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579911 Awesome post! Thanks for always sharing here an informative article.

]]>
By: barrettfinancial.com/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579910 Thu, 09 Feb 2023 17:19:58 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579910 Looking forward to seeing more articles here.

]]>
By: website https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579909 Thu, 09 Feb 2023 17:17:53 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579909 Glad I found this informative site, thanks for the share.

]]>
By: athenshardwoodfloorga.com/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579760 Tue, 07 Feb 2023 17:25:11 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579760 This is awesome! Glad to check this site.

]]>
By: https://www.fcs-nwa.com/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579711 Mon, 06 Feb 2023 16:05:15 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579711 Great work you shared. Keep it up!

]]>
By: simplepricemovingllc.com/ https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579710 Mon, 06 Feb 2023 16:03:55 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579710 Thank you for sharing this great article here.

]]>
By: about https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2579590 Fri, 03 Feb 2023 09:36:30 +0000 https://freakytrigger.co.uk/?p=23871#comment-2579590 The article argues that the main criticism of Pokémon games is not their monster-battlin’ gameplay but the repetitive frame of the games which is the same every iteration. The author argues that the true nature of Pokémon games is not a strategic or cerebral game or a RPG but a sports management sim where the player acts as the manager of a team of Pokémon, calling the plays and choosing the squad, instead of playing as a player. The structure of the main series Pokémon games is similar to a sports game and the franchise is more like Championship/Football Manager. The author believes that the repetitive stories don’t affect the popularity of the games as the fans show little sign of tiring of it.

]]>
By: Check this out https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2578200 Thu, 05 Jan 2023 16:30:30 +0000 https://freakytrigger.co.uk/?p=23871#comment-2578200 I’ve never experienced playing this one. Keep sharing!

]]>
By: drywall expert https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2577467 Wed, 31 Aug 2022 03:38:04 +0000 https://freakytrigger.co.uk/?p=23871#comment-2577467 It seems that, with Pokemon, given its sporting context with fictional teams and leagues, some of the rivalries that kids experience when playing the game are likely to come from their own imagination. Great article.

]]>
By: about https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2572989 Mon, 27 Jun 2022 13:11:33 +0000 https://freakytrigger.co.uk/?p=23871#comment-2572989 Thank you for sharing here an informative article.

]]>
By: Hannah https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-2557170 Wed, 08 Dec 2021 10:35:44 +0000 https://freakytrigger.co.uk/?p=23871#comment-2557170 The main criticism of Pokémon games isn’t to do with the monster-battlin’ gameplay – addictive for kids(4) and generally acknowledged to have surprising strategic depth – it’s because the frame of the games is the same every single time. .

Cheers!
Bathroom Remodeling Tacoma

]]>
By: Tom https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-1244336 Fri, 04 Oct 2013 11:27:39 +0000 https://freakytrigger.co.uk/?p=23871#comment-1244336 The first reviews of X and Y are starting to surface and, yes, they are exactly as predicted here: lovely graphics, no storyline innovation.

Expect more Pokemon content on FT soon (“because you didn’t demand it!”)

]]>
By: Cumbrian https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-1108588 Thu, 10 Jan 2013 09:36:00 +0000 https://freakytrigger.co.uk/?p=23871#comment-1108588 I got home last night and had another think about this with specific respect to texture. I think there’s a lot to be said about using this as separator of games. The games that I have played in the past that I enjoyed briefly but didn’t last (Gran Turismo, golf sims, etc) brought little to the party for me in way of additional texture – I don’t know enough about cars to geek out about all the additional options in GT and this meant that I didn’t get the depth that fans of that game find in it. Equally, I don’t know or care enough about the personalities of golfers or the characteristics of different courses to worry to much about mastering courses or beating Tiger Woods.

I’m really enjoying Assassin’s Creed 3 at the minute, after finding the previous games great fun too. This, I think, is also largely a matter of texture. At its nub, the game rests on pretty simple and repetitive mechanics (basically, go here and kill this person or animal and/or retrieve this object) but the developers have done a skillful job of interweaving a fictional story into real life historical settings. The fact that you can effectively highlight different buildings in 18th century Boston and learn a little of the history of the War of Independence and the significance of certain places makes the game so much more fascinating for me than otherwise would be the case. Of course, they’ve been doing this for a while, certainly since ACII when you could do the same thing in Middle Ages Florence, but this additional texture and context has definitely been a defining part of why I have kept returning to the game series as further iterations have come out (despite the fact that the over-arching story is pretty weak sauce).

Other games that I completed and immediately restarted to play again (Fallout, Red Dead Redemption, a cracking game where Russia invades America during the Cold War called Freedom Fighters) all brought additional texture and detail to the games that made me want to run through them multiple times. Returning to these games was more about enjoying the world and the events in them, more than applying different spins to my play style however (though both Fallout and RDR allow you to play as a good guy or a black hat, I never really bother following the black hat style of play – it’s just too much effort to constantly go around killing and stealing from innocent NPCs).

What seems interesting about the games that I have found most enjoyable as opposed to what it seems Tom is saying about Pokemon is that a lot of the stuff that I have enjoyed as texture is deliberately inserted by the development teams, references well worn tropes and so on. The imagination has already been done and it’s simply a case of sampling it as you go along. It seems that, with Pokemon, given its sporting context with fictional teams and leagues, that some of the rivalries that kids experience when playing the game is likely to come from their own imagination (I hate xxx because I’m having a tough time beating them and their leader sneers at me when he wins) rather than being imposed on them by real world contexts (in Football Manager, local derbies and rivalries between managers and what have you are put into the game to augment realism) or expectations of genres (like the traditional Western tropes in RDR).

In this sense, it seems like, from what I gather from the above, that Pokemon is actually a very clever game, operating as more blank canvas contextually, allowing the gamer to use their own imagination to fill in the blanks, giving a greater sense of freedom than some of the games I have returned to time and again. In some senses, this is perhaps more difficult than just nailing tropes and twisting real world history to fill a world texturally, and, as a result, I guess I feel like Pokemon is (probably – again I’m mostly going off what Tom has written as I don’t play the games myself) a much smarter set of games than I have ever really given them credit for. I think what it says about me, as well, is that (sadly) I am a bit of a lazy thinker when it comes to gaming and don’t use my imagination enough – otherwise, I might have been able to get much more out of Gran Turismo et al than I originally did by bringing my own thoughts to the texture that the game provided.

]]>
By: Cumbrian https://freakytrigger.co.uk/ft/2013/01/pokemon-x-and-why/comment-page-1#comment-1108321 Wed, 09 Jan 2013 10:00:46 +0000 https://freakytrigger.co.uk/?p=23871#comment-1108321 Great job with this Tom. It’s made me think about Pokemon games in a totally different light. I’ve never played them (never having owned the relevant Nintendo consoles) but thought I had a pretty good grasp of what was involved. Evidently, I did not; I’d dismissed them more because I have played other games with turn based elements (Final Fantasy being a prime example) and found them incredibly frustrating, so avoided them – not just because of the fact I didn’t own the relevant hardware but more because I didn’t think the mechanic was something I would enjoy.

I’d never thought about it as a Football Manager type game though and I sank a lot of time into those (before other things took over and it made it clear that I probably shouldn’t ever play the game again). Thinking about it, Football Manager is essentially turn based too, so this has really made me think again about what it is that I find interesting in the gaming sphere.

]]>