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	<title>Comments on: I WAS A GOBLIN: On The Level</title>
	<atom:link href="http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/feed/" rel="self" type="application/rss+xml" />
	<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/</link>
	<description>Lollards in the high church of low culture</description>
	<pubDate>Fri, 09 Jan 2009 12:11:29 +0000</pubDate>
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		<title>By: Tom</title>
		<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24513</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 14 Jul 2006 11:44:47 +0000</pubDate>
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		<description>Yes this wd be where the RPG term "campaign" came from I guess!</description>
		<content:encoded><![CDATA[<p>Yes this wd be where the RPG term &#8220;campaign&#8221; came from I guess!</p>
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		<title>By: p^nk s</title>
		<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24512</link>
		<dc:creator>p^nk s</dc:creator>
		<pubDate>Fri, 14 Jul 2006 11:33:39 +0000</pubDate>
		<guid isPermaLink="false">http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24512</guid>
		<description>well that i'm not so sure about -- i seem to recall there was an OFFBOARD element with troop movements on maps and such, culminating in BATTLES which constituted the on-board element 

so a "game" = a "whole campaign" 

though doubtless yr mileage varied depending on how much of a LIFE you had :D</description>
		<content:encoded><![CDATA[<p>well that i&#8217;m not so sure about &#8212; i seem to recall there was an OFFBOARD element with troop movements on maps and such, culminating in BATTLES which constituted the on-board element </p>
<p>so a &#8220;game&#8221; = a &#8220;whole campaign&#8221; </p>
<p>though doubtless yr mileage varied depending on how much of a LIFE you had :D</p>
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		<title>By: CarsmileSteve</title>
		<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24511</link>
		<dc:creator>CarsmileSteve</dc:creator>
		<pubDate>Fri, 14 Jul 2006 11:24:28 +0000</pubDate>
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		<description>plus with wargaming there was less "character development", so changes to troops tended to be for that game only, rather than something that would be carried over...</description>
		<content:encoded><![CDATA[<p>plus with wargaming there was less &#8220;character development&#8221;, so changes to troops tended to be for that game only, rather than something that would be carried over&#8230;</p>
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		<title>By: p^nk s</title>
		<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24506</link>
		<dc:creator>p^nk s</dc:creator>
		<pubDate>Fri, 14 Jul 2006 09:48:59 +0000</pubDate>
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		<description>i think's D&#038;D innovation is the INSTANT power-up (viz = magic) -- wargaming had lots of powerdowns (out of bullets, collapse of morale), but all the power-ups i can think happened "off board" 

(this is based on some little handbook i bought aged c.12 plus dim memory -- i'm not sure that there was a FIFA-type standard rulebook for wqargaming)</description>
		<content:encoded><![CDATA[<p>i think&#8217;s D&#038;D innovation is the INSTANT power-up (viz = magic) &#8212; wargaming had lots of powerdowns (out of bullets, collapse of morale), but all the power-ups i can think happened &#8220;off board&#8221; </p>
<p>(this is based on some little handbook i bought aged c.12 plus dim memory &#8212; i&#8217;m not sure that there was a FIFA-type standard rulebook for wqargaming)</p>
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		<title>By: Tom</title>
		<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24502</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 14 Jul 2006 09:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24502</guid>
		<description>I thought there must be power-ups and downs in wargaming, as D&#38;D took nearly all of its mechanics from there.</description>
		<content:encoded><![CDATA[<p>I thought there must be power-ups and downs in wargaming, as D&amp;D took nearly all of its mechanics from there.</p>
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		<title>By: p^nk s</title>
		<link>http://freakytrigger.co.uk/ft/2006/07/i-was-a-goblin-on-the-level/#comment-24499</link>
		<dc:creator>p^nk s</dc:creator>
		<pubDate>Fri, 14 Jul 2006 09:32:22 +0000</pubDate>
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		<description>my grandad had a super-elaborate pirate game with little ships, where particular events could strip a player of powers which they had to build up again 

ie if i remember correctly you had beads for rations and picked up beads for treasure -- they threaded onto the little masts -- and if you were stuck on a sandbank for [xx] goes the rations ran out and then if the tide turned before you starved, you could only sail one square at a time till you got to port 

also i think you could "lose a mast" in particular circumstances (tho your piece never did) 

it is quite hard to play as the "board" is a rolled up map which is hard to keep unrolled unless weighed down with with books and stuff -- if one of these gets knocked the whole board rolls up in a flash 

it is NOT buccaneer but it is called something quite similar 

(also i think old-skool wargaming involved similar heighened/reduced powers for rations and morale...)</description>
		<content:encoded><![CDATA[<p>my grandad had a super-elaborate pirate game with little ships, where particular events could strip a player of powers which they had to build up again </p>
<p>ie if i remember correctly you had beads for rations and picked up beads for treasure &#8212; they threaded onto the little masts &#8212; and if you were stuck on a sandbank for [xx] goes the rations ran out and then if the tide turned before you starved, you could only sail one square at a time till you got to port </p>
<p>also i think you could &#8220;lose a mast&#8221; in particular circumstances (tho your piece never did) </p>
<p>it is quite hard to play as the &#8220;board&#8221; is a rolled up map which is hard to keep unrolled unless weighed down with with books and stuff &#8212; if one of these gets knocked the whole board rolls up in a flash </p>
<p>it is NOT buccaneer but it is called something quite similar </p>
<p>(also i think old-skool wargaming involved similar heighened/reduced powers for rations and morale&#8230;)</p>
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