Posts from 4th July 2013

4
Jul 13

Flash is probably the best medium for resourcing-based games around at the minute

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She says, as though she knows anything about it. But allowing me an amateur’s enthusiasm: I kind of love cozino games, as a …well, not as a concept, as a collective of things, a catalogue of tiny universes. Each game, however basic or cynical, needs some skeletal concept of its internal mechanics- they might be illogical or unsatisfying or outright exploitative but there has to be that little spark of world-building to it. And Flash is so simple, as a platform, so devoid of eg: high-end 3D rendering expectations that world building can be driven entirely by whimsy.

Whimsy works really well with resourcing games- what works even better is when someone’s actually thought it through, though and the easily adaptable medium just gives them the comfort to add lots of layers of curiousness, a really complete and sometimes very elegantly complex world. Regardless of how much sense Flash games make, though, there they all are as part of the myriad catalogue of the format; a multiverse of many variants on frequently similar themes, using the same basic tools to create millions of variant mechanics. This is enormously pleasing to me.

This was actually supposed to be a post about Marvel’s What If? series, since there’s a new one out and I added it to my pull list when their website erroneously suggested it was written by Kieron Gillen. And then didn’t take it off my pull list because I am an enormous ho for Marvel’s gloriously enthusiastic, totally matter-of-fact (whilst baffling and sometimes distressing in a pleasingly realistic way) embracing of the Many Worlds theory.

Then I went on Twitter because I am a responsible writer and only check social media 937294 times before starting the first sentence. And because I follow the fantastic Kew GIS for details about the most awesomely extreme botanical missions on the planet, they happened to pique my interest with this. Seems on topic-

kewgistweet

Which is why I haven’t written anything about Marvel’s What If? series and have spent two and a half hours playing Rizk.

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